Table of Contents

Class AbandonedBaby

Namespace
FinanceSharp.Indicators.CandlestickPatterns
Assembly
FinanceSharp.dll

Abandoned Baby candlestick pattern

public class AbandonedBaby : CandlestickPattern, IIndicator, IUpdatable
Inheritance
AbandonedBaby
Implements
Inherited Members
Extension Methods

Remarks

 Must have:
  • first candle: long white (black) real body
  • second candle: doji
  • third candle: black(white) real body that moves well within the first candle's real body
  • upside(downside) gap between the first candle and the doji(the shadows of the two candles don't touch)
  • downside (upside) gap between the doji and the third candle(the shadows of the two candles don't touch) The meaning of "doji" and "long" is specified with SetCandleSettings The meaning of "moves well within" is specified with penetration and "moves" should mean the real body should not be short ("short" is specified with SetCandleSettings) - Greg Morris wants it to be long, someone else want it to be relatively long The returned value is positive (+1) when it's an abandoned baby bottom or negative (-1) when it's an abandoned baby top; the user should consider that an abandoned baby is significant when it appears in an uptrend or downtrend, while this function does not consider the trend

Constructors

AbandonedBaby()

Initializes a new instance of the AbandonedBaby class.

public AbandonedBaby()

AbandonedBaby(double)

Initializes a new instance of the AbandonedBaby class.

public AbandonedBaby(double penetration)

Parameters

penetration double

Percentage of penetration of a candle within another candle

AbandonedBaby(string, double)

Initializes a new instance of the AbandonedBaby class using the specified name.

public AbandonedBaby(string name, double penetration = 0.3)

Parameters

name string

The name of this indicator

penetration double

Percentage of penetration of a candle within another candle

Properties

IsReady

Gets a flag indicating when this indicator is ready and fully initialized

public override bool IsReady { get; }

Property Value

bool

Methods

Forward(IReadOnlyWindow<long>, IReadOnlyWindow<DoubleArray>, long, DoubleArray)

Computes the next value of this indicator from the given state

protected override DoubleArray Forward(IReadOnlyWindow<long> timeWindow, IReadOnlyWindow<DoubleArray> window, long time, DoubleArray input)

Parameters

timeWindow IReadOnlyWindow<long>
window IReadOnlyWindow<DoubleArray>

The window of data held in this indicator

time long
input DoubleArray

Returns

DoubleArray

A new value for this indicator

Reset()

Resets this indicator to its initial state

public override void Reset()